<!-- viewfinder -->
<container>
  <rect width="{screen_width}" height="{screen_height}" fill="black" depth="2"/>
	<image id="viewfinderId" x="{tex_stream_x}" y="{tex_stream_y}" width="{tex_stream_width_exended}" height="{tex_stream_height_extended}" srcRect="{tex_stream_srcRect_extended}"  src="CUSTOM_GL_TEXTURE_STREAM" depth="1" solidity="solid"/>
</container>

